REVIEW · CITY TOURS
New Orleans: Go City All-Inclusive Pass with 25+ Attractions
One pass can shape your whole New Orleans trip. It is built around free admission to 25+ area activities, with a digital guide that helps you decide what to do and where to go. I like that you can mix big-ticket stops (like the WWII museum) with classic neighborhood experiences and even food-focused demos.
My favorite part is the flexibility. You choose a 1, 2, 3, or 5-day pass, then admission is handled when you arrive by scanning or showing your pass. The main drawback is planning pressure, since many popular activities need reservations and your pass only starts counting after your first visit.
Key Highlights You’ll Feel Immediately

- 25+ included tours, museums, and places of interest, so you can build a full itinerary without hunting for tickets
- Go City app and digital guide to plan routes and follow access instructions for each stop
- Multiple days with consecutive-day validity after activation, so early starts matter
- French Quarter Phantoms lineup with Ghost and Vampire, Saints and Sinners, Garden District, Tremé, and Voodoo history-style tours
- Swamp adventures plus a Paddlewheeler cruise option, for both wildlife and classic NOLA sightseeing
- Food and culture stops like the New Orleans School of Cooking demo with meal, plus several history-and-arts museums
How the Go City All-Inclusive Pass Works in New Orleans

This pass is straightforward: you buy a New Orleans All-Inclusive Pass, then use the Go City app or the digital guide to plan your days. When you show up at an included attraction, admission is already taken care of.
You activate the pass by using it at your first included stop. After that, your pass stays valid for the number of (consecutive) days you purchased, not 24-hour blocks. Go early in the day when you can, because squeezing multiple attractions into one day is the whole point of a pass like this.
Also, keep in mind that the included lineup can shift. Before you commit your schedule, check the Go City app for up-to-date opening times and pass access instructions.
You can also read our reviews of more city tours in New Orleans
Choosing 1, 2, 3, or 5 Days Without Regretting It

The biggest decision is how many days you actually have. The pass offers 1, 2, 3, or 5-day options, so you can match your trip style.
If you are doing a short visit, a 1 or 2-day pass works best when you already know which must-do experiences you want, such as the National WWII Museum or a French Quarter tour. A 3 or 5-day pass is where the value really shows, because you can spread popular reservations and avoid stacking three walking-heavy items in one afternoon.
One real-world tip: start your first pass day early. A number of included attractions require reservations, and you do not want your first choice to be a late-day slot that blocks the rest of your plan.
French Quarter Tours: Phantoms, History, Voodoo, and a Scavenger Hunt

The French Quarter portion is one of the strongest parts of this pass because it gives you multiple angles on the same neighborhood. If you want stories with a dramatic edge, you have tours by French Quarter Phantoms, including Ghost and Vampire Combo Tour, Saints and Sinners, Garden District Tour, Tremé Tour, and French Quarter History/Voodoo Tour.
There is also a Walking Scavenger Hunt, which is a fun option when you want movement instead of a sit-down museum day. Walking tours are also a good way to learn where things are, so later you can enjoy your own wandering without feeling lost.
What to consider: themed tours can take place at fixed times. If you lock in your reservations early, you can build a clean day. If you leave it late, you may find that your preferred time slots are already gone.
Swamp and Boat Tours: Alligators, Cajun Pride, and the Nature Day

New Orleans trips often need one big change of scenery. This pass includes swamp-focused options that help you do that, including Ultimate Swamp Adventures and Cajun Pride Swamp Tour by Boat.
Swamp days also tend to feel like your trip memory in photos. In one review, an alligator adventure guided by Capt. Danny stood out, which is exactly the kind of memorable, high-energy outing that fits a pass plan.
Practical note: swamp tours can be most enjoyable when you do them early. One reviewer suggested calling ahead if you want to go early in the morning, because reservations and timing matter. If you want a calm start, plan your swamp day as your first “must-do” for the day.
Creole Queen Paddlewheeler Cruise: Classic NOLA With a Setup Twist

If your idea of New Orleans includes an iconic cruise, this pass includes the Paddlewheeler Creole Queen. It can be a nice reset between walking tours and museum time.
One important detail from the information you were given: for this specific cruise, some people needed a physical ticket at the location. Others used mobile scanning without issues for many other attractions.
So, your best approach is simple: be ready for QR scanning, but also plan to have a backup. If you are the type who hates surprises, print a copy in advance or save it in a way that works on-site. That way, you do not lose time at the dock.
Museums and Food Culture Stops You Can Actually Build Around
Museums are where passes often win or lose. This one gives you several options that make it easy to choose based on your mood.
For major indoor time, the National WWII Museum is on the included list, and it is one of the most commonly praised stops because it is a big, self-contained day. If you prefer music and local culture, the New Orleans Jazz Museum at the Old US Mint is included too.
For food lovers, you get a New Orleans School of Cooking demo with meal. Even if you are only mildly curious about cooking, having a built-in meal makes your schedule feel less like errands and more like an experience.
Then there are the smaller, story-forward museums and historic buildings: Vue Orleans, Southern Food and Beverage Museum, 1850 House, the Cabildo, New Orleans Pharmacy Museum, and Presbytère. You can use these as half-day fillers between tours, which is a smart way to keep your itinerary from turning into one long sprint.
What to consider: museum days can be time-heavy if you add extras on top. With a pass, I recommend you pick one “anchor” museum per day, then pair it with one tour nearby.
Neighborhood Add-ons: Houses, Gardens, and a More Local NOLA Mood

Not every stop has to be about haunted legends or wildlife. The pass includes residential and neighborhood-focused options that help you slow down and see a different side of New Orleans.
Longue Vue House and Gardens is included, along with Edgar Degas House. Those are great choices when you want something that feels more like architecture and atmosphere than pure museum exhibits.
The pass also includes Tremé Tour by French Quarter Phantoms, which adds another neighborhood layer beyond the usual French Quarter focus. If you are staying in the city for multiple days, mixing one neighborhood tour with one themed tour keeps your experience from feeling repetitive.
Practical Timing and Pass Use: QR Codes, Reservations, and Getting Started

The pass is easy once it is set up, but you should treat setup like part of the trip. The Go City app can sync with your confirmation, and you can save your pass to your phone or print a copy. Some attractions use QR scanning, so your screen brightness and battery life matter more than you might expect.
Reservations are a key point. The most popular activities need reservations, so you will want to reserve early rather than hoping for walk-up availability. If you forget and you show up late, you might end up with a day that feels unplanned, which defeats the whole value idea.
One more scheduling reality: the tour list can change, and operating hours can shift around holidays. Check the Go City app the day before you go, especially if your trip includes a busy holiday week.
Price and Value: When $84 Per Person Actually Pays Off

The pass price is listed at $84 per person, with savings versus buying separate attraction tickets. The exact savings depends on which stops you choose, but the structure is clear: the pass only feels worth it when you use enough of the included admissions.
Here is my practical rule: if you plan to hit multiple included attractions, especially at least one major ticket stop plus a tour, the pass usually makes sense. The more you try to cram across categories, tours plus museums, the faster you justify the cost.
A 1-day pass can still work if you focus on a tight shortlist. A 5-day pass tends to be the best match for first-time visitors who want both guided experiences and self-directed wandering.
If you are unsure, pick two anchor stops first. Build the rest around them with the Go City digital guide, so you are not chasing random availability.
Who This Pass Fits Best (And Who Should Skip It)
This pass is a good fit if you want structure without locking yourself into one single tour company. It is also a smart pick for people who like variety, since you can mix French Quarter themed tours, swamp excursions, cruises, and indoor museums.
It can also work well for families, since one review specifically called it out as great with kids, as long as you start early.
If you are the type who hates planning and prefers spontaneity, you might feel the pressure. Reservations for popular items and the need to activate the pass on your first visit mean you cannot fully freestyle.
Should You Book the Go City All-Inclusive Pass?
Book it if your New Orleans trip includes several planned activities across tours and museums, and you are willing to reserve the popular ones ahead of time. It is especially attractive when you want both French Quarter storytelling and a change of scenery with swamp or cruise time.
Skip it if your itinerary is mostly open-ended, because the value depends on using many included admissions within your consecutive-day window after activation. Also, if you know you will struggle with reservations or last-minute schedule changes, you may want to buy single tickets instead.
Bottom line: if you want to maximize your days and keep ticket-line stress low, this pass is a solid way to do it. If you want total freedom with minimal planning, you may find it too structured.
FAQ
How long is the New Orleans Go City All-Inclusive Pass valid?
You can choose a pass for 1, 2, 3, or 5 days. After you activate it with your first attraction visit, it is valid for the number of consecutive days you purchased.
Where do I activate the pass?
You can activate your pass at any of the attractions included in the New Orleans All-Inclusive Pass.
Do I need to reserve time for attractions?
Yes. The most popular activities require reservations, so it is best to reserve well in advance to avoid disappointment.
How do I use the pass at attractions?
Use the Go City app or digital guide to plan your itinerary. Follow any instructions for reserving where necessary, then present your pass to enter. Many places scan a QR code.
Can I print the pass instead of using my phone?
Yes. You can save the pass to your phone or tablet, or print a copy.
What is the cancellation policy?
You can cancel up to 24 hours in advance for a full refund.
How far ahead can I buy and use the pass?
The pass is valid for 1 year from the purchase date. It only becomes activated with your first attraction visit.
Can the list of included attractions change?
Yes. Attractions and tours are subject to change, so you should check the Go City app or digital guide for an up-to-date lineup, opening times, and access instructions.
More City Tours in New Orleans
More Tour Reviews in New Orleans
More ways into New Orleans
City Tours, compared.
★ 4.5New Orleans City Sightseeing Hop-On Hop-Off Bus TourFrom $514,943 reviews
★ 5.0New Orleans Sightseeing City TourFrom $403,038 reviews
★ 4.5City Tour of New Orleans with PickupFrom $452,407 reviews
★ 4.5New Orleans City Tour: French Quarter, Garden District & CemeteryFrom $402,209 reviews
★ 4.5New Orleans City and Cemetery 2-Hour Bus TourFrom $541,967 reviews
★ 4.5City Sightseeing New Orleans HOHO Bus Tour & Bookable ExtrasFrom $511,077 reviews
★ 5.0New Orleans Small-Group City Tour by Van1,077 reviews
★ 4.5New Orleans City and Cemetery Tour with Garden District StrollFrom $55766 reviews
Browse the lists this tour appears in
























