REVIEW · TOURS
The New Orleans Five in One Extravaganza Tour
Haunted stories in the French Quarter, done in one walk. This five-in-one New Orleans tour strings together ghosts, voodoo lore, true-crime drama, and real landmarks with a local guide who keeps it moving. It is an easy way to see why New Orleans feels both historical and slightly unreal at the same time.
I love that you get a guided route through the French Quarter without needing a game plan, plus the guide ties the weird stuff to real, local Louisiana history. I also like that you visit big-name sites like the Madame LaLaurie home and Jackson Square, and you get explanation for the city’s burial style and the legends around it. My only real caution is that this is a walking tour on old, uneven streets, so comfortable shoes matter, and the timing depends on the pace of the group and bar stop lines.
Five-in-One Highlights That Make This Tour Work
- All-in-one spooky focus: voodoo, vampires, ghost stories, and paranormal claims all in one route.
- Named stops you can picture later: Lafitte’s Blacksmith Shop Bar, the LaLaurie Mansion, Bourbon Street, Jackson Square.
- A guide who orients you fast: multiple guides (Cody and Coty are mentioned in past bookings) are praised for being friendly and story-driven.
- Above-ground burial context: you get the “why” behind the city of the dead, not just jump-scares.
- Bonus Hollywood and filming-location chatter: you pass mansions and French Quarter scenes tied to movies.
- Optional ghost-hunting kit: you may get equipment to try detecting “activity,” if you want to play along.
Price and Value: Why $35 Feels Reasonable Here

At $35 per person for a 1 to 2 hour walking tour, the math works best if you want a fun orientation plus storytelling at a low entry cost. You are not paying extra for admission into buildings, because the emphasis is on street-level landmarks and guided narration.
What makes the price feel fair is the mix of topics. A lot of ghost tours do one lane, either superstition or history. This one tries to connect the supernatural stories to Louisiana’s layered past, so you come away with facts you can use while exploring on your own afterward. Drinks are not included, but the guide builds in time for purchasing a beverage if you want one.
The main trade-off is content style. This tour leans into entertainment, with dark legends and pop-culture references. If you want academic depth only, you might wish for a more museum-style pace. If you want something that feels like French Quarter folklore with a guide, this is likely your speed.
Keep the day moving with these tours around New Orleans.
Starting at Lafitte’s: The Meeting Point That Matters

Good tours live or die at the start, and this one is very specific. Your meeting point is the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar at 941 Bourbon Street.
Two things to note so you do not lose time:
- Tours meet at the courtyard gate, not inside the bar.
- Tours do not meet at the corner of the streets nearby.
If you are arriving close to departure, plan to be early. The tour departs on schedule. In a city where people casually drift five minutes late, that punctuality is a real quality-of-experience factor. Get there, find the group, then you can relax and enjoy the walk.
Stop 1, Lafitte’s Blacksmith Shop Bar: Where the Stories Start
Lafitte’s Blacksmith Shop Bar sets the tone from minute one, because it is one of the most famous buildings on Bourbon Street. You will check in and get ready as the guide starts threading the themes together: New Orleans founding characters, the city’s unusual habits, and why the French Quarter attracts both history lovers and thrill seekers.
This first stop is also where you learn the “how this tour works” rhythm. The guide is set up to include short breaks for basics like restroom access and drink opportunities along the way. Since it is a walking tour with multiple stops, that small structure helps keep the group from turning the afternoon into a wander session.
Practical tip: wear shoes you can stand in for a while. Even if the tour is only 1 to 2 hours, you will cover enough uneven sidewalks to notice if your feet are not happy.
Lalaurie Mansion: True Crime Meets the Paranormal Storyline

The LaLaurie Mansion stop is one of the big emotional anchors of the tour. You get a detailed account of the infamous events tied to Madame LaLaurie, described as one of the most haunted private homes in New Orleans. For many people, this is also a bridge to pop culture, because the story is linked to its depiction on American Horror Story: Coven.
What I like about this stop, as a concept, is that it does not stay on the surface. The tour frames the house as a place where architecture and tragedy blend into legend. Whether or not you believe paranormal activity, the building and the story around it are enough to make your imagination do the rest.
Time here is short, about 10 minutes, so do not expect a deep, slow explanation. Instead, think of it like a “here is what happened, here is why it matters, and here is why people still talk about it” crash course.
Consideration: this stop is dark. If your idea of a fun evening needs light and comedy only, skip the more horror-leaning parts mentally and treat it as storytelling history.
Bourbon Street Intermission: Drinks, Vibes, and Focus

After the mansion, the tour hits Bourbon Street for about 10 minutes. This is where the tour becomes very New Orleans. Bourbon Street is loud, crowded, and full of distractions, and that can be good or annoying depending on your personality.
In practical terms, this is one of the best times to:
- grab a drink if you want one,
- use a restroom,
- and reset your brain before the longer French Quarter walk.
But since drinks are not included in the ticket price, keep that in mind. This stop can turn your budget into a higher number if you plan to drink. The tour is still great without alcohol, and you can treat it like a break rather than a party moment.
Small realism check: if the bar lines are long, the overall schedule can stretch. This tour is designed to keep moving, but the city is not a theme park. It is a living place with people and crowds.
French Quarter Walk With 10+ Stops: Landmarks With Explanations

Most of your actual walking happens during the French Quarter section, around an hour, with the guide stopping at over ten locations. This is where the tour earns its “five-in-one” label, because you are not just walking down one street and guessing what you are looking at.
You get a mix of:
- founding-era context and wild early characters,
- spooky stories tied to specific corners and buildings,
- and explanations that connect legends to the city’s layered past.
One of the unique angles is the mention of French Quarter filming locations and mansion-style homes associated with Hollywood celebrities. Even if you cannot place every movie reference on the spot, the guide’s pointing out makes it easier to recognize what you see later while wandering independently.
This portion is also a great way to build confidence in navigation. The French Quarter can feel like a maze of balconies and side streets. With the tour marking key places, you will remember where things are and what they mean.
Jackson Square: The City’s Symbols and the Dead’s Landscape

Jackson Square is a short stop, around 10 minutes, but it carries big meaning. You will get narration about the buildings around the square and what they represent in the story of the city.
The tour also ties this moment to the theme of the “cities of the dead,” including the logic behind above-ground vaults and unusual burial practices. That part matters because it turns a visual oddity into something you can understand. When you know why graves in New Orleans are built the way they are, you stop seeing it as just weird and start seeing it as a specific answer to a specific environment.
If you like walking tours that leave you with a mental map plus context, Jackson Square is a smart finish line within the neighborhood.
About the Vooodoo, Marie Laveau, and Paranormal Claims

This is the part that can split audiences, and it helps to know what you are signing up for. The tour includes stories about:
- sacred voodoo rituals,
- the spiritual landscape shaped by these traditions,
- and locations linked to voodoo queen Marie Laveau,
along with ghost, vampire, and paranormal activity claims.
My advice is to approach it like folklore with historical roots. Even if you do not subscribe to every paranormal idea, the guide’s explanations can add context for how belief systems shaped community life and how those stories became part of the French Quarter’s identity.
The tour also may provide ghost-hunting equipment so you can try to detect “activity.” Keep expectations playful, not scientific. The point is participation and story, not lab-grade proof.
Rules That Affect the Experience (And How to Plan Around Them)
A few house rules can shape how smooth your tour goes:
- It is a walking tour on old, uneven sidewalks, so bring shoes with grip.
- No entry is gained inside locations, the narration happens at stops.
- You are not allowed to video any portion of the tour, including narrations.
- If you get paranormal equipment, you are responsible for it. Lost or damaged equipment triggers a fee.
- Children must be accompanied by an adult, and some bars may not allow kids inside.
- The guide may refuse service to guests who show signs of extreme intoxication.
Two practical takeaways:
1) Treat this like a guided stage show on the sidewalk, not a free-for-all sightseeing stroll.
2) Go in with a plan not to miss the start, because you cannot call and switch to a new meeting location if you miss the group.
The Guides: What People Seem to Love Most
Past bookings highlight guides named Cody and Coty for being story-first and easy to follow. The praise focuses on two things:
- they are very knowledgeable in a way that feels conversational rather than lecture-heavy,
- and they make it fun without losing the sense of place.
There is also one repeat theme: people feel oriented after the tour. That is a big deal. A good French Quarter tour should help you leave with directions, not just scares.
One mild complaint that matters for you to consider is that a small number of people expected more for the ticket price. That usually means they wanted more time at locations or more access. Since this tour does not add museum entry fees and favors street stops, you are paying for the guide and the route pacing more than for extra attractions.
Who This Tour Is Best For (And Who Should Skip It)
This is ideal if you:
- are visiting for the first time and want a guided orientation fast,
- like ghost stories mixed with real landmarks,
- enjoy voodoo history as cultural context, not just horror,
- and want a budget-friendly evening activity that stays in the French Quarter.
It might not be ideal if you:
- hate walking or dislike uneven pavement,
- want only gentle, family-safe content. This tour includes true-crime material and haunted-home storytelling,
- or you need a strict, factual-only approach without paranormal framing.
If you want a first-day anchor, this tour can help you decide where to return later on your own. It does not replace museum time, but it gives you the “why” behind what you will see.
Should You Book the New Orleans Five in One Tour?
I would book it if your goal is an efficient, story-driven French Quarter intro that covers the city’s weirdness and its real roots. At $35, it is a strong value for a guided walk that hits multiple iconic spots like Lafitte’s, the LaLaurie story setting, Bourbon Street, and Jackson Square.
Book it especially if you want to learn what makes New Orleans different without building a complicated itinerary. Just do two things to make it work: arrive a few minutes early at the courtyard gate by Lafitte’s, and wear shoes for old sidewalks. If you go in knowing it is entertainment plus context, you are set up for a memorable evening in one compact loop.
FAQ
Where does the tour meet and where does it end?
It meets at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar, 941 Bourbon St, New Orleans, LA 70116. The tour concludes in the heart of the French Quarter.
How long is the tour?
The tour lasts about 1 to 2 hours, with the exact timing depending on walking pace and wait times at stops.
Are drinks included in the price?
No. Drinks are not included, though the guide may offer stops along the route where you can purchase drinks.
Is this a video-friendly tour?
No. Guests are not allowed to video any portion of the tour, including the guide’s narrations.
Do I get to use ghost-hunting equipment?
The tour includes provided ghost-hunting equipment, if you want to use it. There is a fee if equipment is lost, damaged, or missing.
What is the ticket format?
This tour uses a mobile ticket.
Is it refundable if plans change?
The experience is non-refundable and cannot be changed for any reason. If the tour is canceled due to poor weather or because minimum numbers are not met, you will be offered a different date or a full refund.
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