REVIEW · NEW ORLEANS GHOST TOURS
New Orleans: Voodoo, Mystery and Paranormal Tour
The French Quarter at night has teeth. This 2-hour walking tour turns famous sites into a spooky story trail, using real paranormal equipment in the street.
I like the way insider-style history gets tied to actual landmarks, from St. Louis Cathedral to the Cabildo. I also like the question-friendly, fun guide energy, with reviewers calling out guides such as Coty and Ashli (TRashli) for keeping things lively.
One thing to think about first, no video or audio recording is allowed, and you should expect an evening walk on old, uneven streets.
Key takeaways before you go

- An EMF meter or ghost detector gets passed out at the start, so you’re part of the action, not just listening.
- 15+ stops across the French Quarter area, including St. Louis Cathedral, St. Anthony’s Garden, and The Cabildo.
- Unsolved murders and suicides plus vampire and ghost legends are part of the story mix, explained as documented reports and local lore.
- Stop-and-look moments at major landmarks, including Jackson Square and the Sultan’s Palace legend tied to a mass murder.
- Lalaurie Mansion is a headline stop, with the Mistress of Death story at the center of the tour.
- Optional drink stops keep the vibe relaxed, with the note that some bars have rules about kids.
Starting at Lafittes Blacksmith Shop, right where the stories begin

The tour begins on the sidewalk in front of Legendary Lafittes Blacksmith Shop Bar at 941 Bourbon Street. Important detail: you do not meet inside the bar. You meet your guide on the sidewalk at the gate of the courtyard attached to the building.
This matters because Bourbon Street can feel like organized chaos. Showing up early also helps you line up with the group without standing around in the wrong spot. And since the provider states they are not affiliated with the bar, it’s best to treat the meeting point as a clear, guided rendezvous, not a casual check-in with bartenders.
If you’re grabbing a pre-tour drink nearby, keep it light. The tour can include optional drink stops later, and the provider can refuse service if someone is intoxicated. Translation: come ready to walk and listen.
More New Orleans ghost tours after the lamps come on
The “paranormal equipment” part, and how to think about it

At the start, your guide provides an EMF meter or ghost/paranormal detector. The tour is built around using that gear while you move between locations, which turns the French Quarter from a photo-op zone into a suspenseful, eyes-up walking game.
Just keep expectations sensible. EMF meters are gadgets, and paranormal equipment is not a lab tool. What it gives you here is participation plus atmosphere. You’ll get prompts from the guide, and you’ll likely notice how the stories steer your attention to certain corners, doorways, and details you might otherwise miss.
Also note the practical rule: there’s a $250 fee for lost or damaged equipment. Treat the device carefully, since you’ll be holding it as you go.
Finally, remember the rules: no video recording and no audio recording during the tour. You can still enjoy your evening, just keep your phone on photo mode or away entirely if you’re unsure.
Walking the French Quarter’s dark mythology, 15+ locations at a steady pace

This is a walking tour, not a sit-down lecture, and it uses the streets like a map. You’ll visit more than 15 locations, and the guide connects each stop to a mix of local mythology and specific history.
A big reason this tour works is that it doesn’t treat folklore as a side quest. It threads the stories into what you’re seeing: buildings, courtyards, plazas, and the kinds of sites where old New Orleans rumors had something to stick to.
The route also leans on variety. Some stops are about architecture and civic history, like the seats of colonial government. Others are about tragic events tied to the city’s reputation for unsolved deaths. That mix keeps the tour from feeling like it’s only about jumpy vibes.
And because you’re moving, the time tends to feel faster than you expect. Two hours is short enough to stay punchy, long enough to fit in a lot of “wait, I’ve seen this before” moments.
St. Louis Cathedral and St. Anthony’s Garden: where the story gets grounded

One of the first major anchors is St. Louis Cathedral. Even if you’ve passed it during daylight, at night it feels like a different landmark. The guide’s job is to make sure you see beyond the famous facade, using the site as a starting point for the tour’s darker threads.
Next comes St. Anthony’s Garden. Gardens in old neighborhoods often sit at the boundary between public life and quiet spaces. That blend fits the tour style, because the stories tend to pivot from what’s documented to what’s been repeated for generations.
These stops also help you understand a key value of this tour: it places paranormal legends in real neighborhoods, not fictional settings. You’re walking through the actual geography that shaped daily life, and the darker stories ride along those same paths.
The Cabildo and Presbytere: architecture and colonial power behind the legends

You’ll also hit The Cabildo, described as the former seat of the colonial government. That’s a big deal because it reframes the spooky material. Instead of only asking what happened, you get a sense of how power, institutions, and city life were organized.
From there, the tour continues to The Presbytere, where you get to admire one of the best examples of colonial Spanish architecture. Architecture isn’t just decoration here. It’s context. Old construction and old streets influence the way rumors spread and stick, and the guide uses those physical details to make the stories feel like they belong in the neighborhood, not floating above it.
If you’re the type who likes a mix of setting and story, this part is where the tour feels most satisfying. It gives you a mental map of New Orleans history, even when the topic turns supernatural.
More factual New Orleans voodoo history to explore
Jackson Square and the Sultan’s Palace legend

At Jackson Square, you’ll see another of New Orleans’ iconic gathering points. The guide uses it as a stage for the tour’s blend of culture and mystery, tying the public square feel to the private rumors that always seem to travel alongside it.
Then comes the Sultan’s Palace. The tour includes the legend that a mass murder took place there. This is the kind of story that could turn into pure shock value, but on this format, it’s usually paired with the bigger picture: why people in this city talk the way they talk, and why certain locations become lightning rods for dark tales.
This stop is a good reminder of what you’re buying with this tour. You’re not just collecting scary anecdotes. You’re learning how a neighborhood’s reputation forms, and why certain sites get mythologized over time.
Unsold murders, vampire reports, and traditional burial practices

The tour includes storylines about unsolved murders and suicides, plus facts about real, documented reports of vampires and ghosts. It also includes the idea of where vampires held their victims and explains traditional burial practices of New Orleans.
This is where the tour shifts tone. You’ll need to stay open-minded, but also grounded, because the guide is aiming to separate what’s claimed from what’s actually reported. Even if you’re skeptical, the framing helps you understand why these stories persist in a place like New Orleans.
For me, this is one of the most valuable parts of the tour, because it turns “paranormal” into “cultural history of fear.” And fear, in cities, is often documented more than people think. It becomes part of how communities remember.
Lalaurie Mansion and the Mistress of Death

If you’re going to pick one headline stop, make it Lalaurie Mansion. This tour calls it the most haunted house in New Orleans, and the center of the stop is the story of the so-called Mistress of Death.
Lalaurie Mansion legends are part of why the city gets labeled as haunted in the first place. Here, you’re not just looking at a landmark. You’re listening to a story that’s been told and retold so many times it shaped modern pop culture language around “New Orleans horror.”
One nice thing about doing this as a guided walk instead of reading alone is pacing. The guide helps you process each beat and connect it back to what you just saw earlier: the architecture, the street layout, the feel of the neighborhood.
Optional drink stops, and how to keep your night on track

The tour includes multiple stops where you can optionally buy drinks to-go during the walk. Drinks are not included, and the provider also notes that while some bars allow children inside, some do not.
So plan like this:
- Decide in advance if you want a drink at the stops, or if you’d rather keep it non-alcoholic.
- If you’re traveling with kids, keep an eye on bar rules. The tour itself is a walking experience, not a guaranteed kid-friendly hangout inside every venue.
Also, because of the safety rule about intoxication, it’s smart to pace yourself. You’re holding a paranormal detector at times, walking uneven streets, and listening closely. Overdoing alcohol makes that hard.
If you’re comparing tours, I’d put this drink-stop approach in the “value” column. Instead of locking you out of any fun along the way, it gives you light breaks that fit the mood.
Price check: why $23 feels like good value for 2 hours
At $23 per person for a 2-hour guided walking tour, the value is mostly in what’s included. You get a licensed guide plus a paranormal-themed walking experience with the EMF gear and a structured route across major landmarks.
The tour doesn’t require extra paid add-ons for the core experience. The only obvious extra is drinks, and those are optional. That means you can control your total cost simply by deciding whether to buy alcohol or not.
And the number of locations matters. “15+ stops” over a short window gives you a dense evening, with the guide using each location to add another piece of the story puzzle.
Who should book this tour, and who might skip it
This tour is a great fit if you want New Orleans stories that mix history, myths, and paranormal themes while walking through the real French Quarter. It also helps if you like humor and ask-along energy, because guides such as Coty and Ashli (TRashli) are repeatedly praised for keeping the group engaged.
It may be less ideal if you:
- Want a strictly scientific investigation. This is story-led and atmosphere-led.
- Need to record on your phone. Video and audio recording are not allowed.
- Dislike walking on old, uneven streets for about two hours.
For families, the tour has had bookings involving kids, but you’ll still be near places where rules vary by venue. If you go with children, treat the drink stops as “optional” in your day plan, not a guaranteed inside-bar experience.
Also, if you’re booking as a group, the tour offers private group options. That can be useful if you want the same route but a smaller, more controlled group vibe.
Should you book this French Quarter voodoo, mystery, and paranormal tour?
I think you should book this if you want a fun night with a clear structure: EMF gear, major landmarks, and dark local legends tied to places you can point at. At $23, it’s one of the more practical ways to get a “New Orleans haunted” experience without spending a lot extra before you even start.
Book it especially if you enjoy guides who tell stories with personality, and if you’re comfortable with the rules: no video/audio recording, expect street walking, and handle the paranormal equipment carefully.
Skip it if you’re there strictly for proof, or if you really want to spend the evening inside places rather than moving outdoors. The tour’s magic is the street-level storytelling, and it only works when you lean into that walking rhythm.
FAQ
Where do I meet the guide for this tour?
You meet on the sidewalk in front of Legendary Lafittes Blacksmith Shop Bar at 941 Bourbon Street, New Orleans, LA 70116. The tour does not meet inside the bar, and your guide will be at the sidewalk at the gate of the courtyard attached to the bar.
Are drinks included in the price?
No. Drinks are optional and cost extra. The tour includes stops where you can purchase drinks to-go during the walk.
Does the tour provide EMF meters or paranormal detectors?
Yes. At the start of the tour, your guide will provide an EMF meter or a ghost/paranormal detector during the experience.
Can I record video or audio during the tour?
No. The tour does not allow video recording or audio recording.
What happens if I lose or damage the paranormal equipment?
A fee of $250 will be charged for lost or damaged paranormal equipment.
How long is the tour, and is it wheelchair accessible?
The tour duration is approximately 2 hours, and it is listed as wheelchair accessible. You should also be prepared for walking on old, uneven streets.
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