REVIEW · NEW ORLEANS GHOST TOURS
New Orleans Ghost Adventure
A good scare starts on Bourbon Street. This New Orleans ghost adventure turns a classic French Quarter stroll into a hands-on hunt with a real EMF meter and ghost detectors, plus a guide who keeps the pace moving. What I like most is the walking format that gets you seeing landmarks up close, and the chance to investigate specific spots tied to local lore. The one drawback to plan for is that there is no guarantee you will spot anything paranormal, so manage expectations and bring a camera.
You meet in a very practical place, right by Lafitte’s, then spend about an hour moving through the French Quarter hot spots before ending near the famous openness of Jackson Square. It is built for entertainment, not proof, and that is actually why it works. If you want certainty, you will be disappointed. If you want atmosphere, stories, and a fun investigation vibe, you will probably have a good time.
Key Highlights You Should Actually Care About

- EMF meter and paranormal detectors are used during the walk, so you are not just listening.
- Lafitte’s Blacksmith Shop courtyard meeting point makes it easy to find, and the start is right on Bourbon Street.
- Choice of departure times helps you fit it into a night of music, food, and wandering.
- Photo evidence is part of the fun, with orbs and apparitions said to show up in pictures after the tour.
- Moderate paced walking keeps it active without turning into an all-night hike.
Price and Logistics: What $35 Buys You in New Orleans
At $35 per person for roughly 1 to 2 hours, this ghost hunt sits in the pocket of value tours in New Orleans: short enough to fit into an evening, but structured enough to feel like an experience. You get a professional guide and a local guide style narration, and you are moving through iconic spots instead of being stuck in one room.
You should also know what you are not paying for. There is no hotel pickup or drop-off, and drinks are for you to purchase along the route. That matters because you may want to plan dinner or a drink before you start, then treat the tour like the main event for your next hour or so.
One more practical note: this is a walking tour with an active schedule. The meeting point is very specific, and the group leaves on time. If you are the type who always shows up late, you may miss the start. The company’s terms are clear about that, and the vibe is that they keep to schedule even if a few people are slow.
More New Orleans ghost tours after the lamps come on
Meeting at Lafitte’s Courtyard and Ending by Jackson Square

The tour begins at 941 Bourbon St at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar. The key detail is that you do not meet inside the bar, and you do not meet at a random corner. Show up a few minutes early, check in with the tour guide, and wait by the courtyard gate.
The experience ends in the heart of the French Quarter, at Jackson Square. That ending is smart for two reasons. First, it is easy to transition to your next stop, whether that is dinner, live music, or just more wandering. Second, Jackson Square gives you open space after the tight French Quarter streets, so it feels like a natural finish point.
Tours are in English, and confirmation is sent at booking. Service animals are allowed, and most travelers can participate, but you should still expect uneven streets. New Orleans sidewalks can be rough in places, and this is an on-foot activity.
Stop 1: Lafitte’s Blacksmith Shop and the First Investigation

Your first stop is Lafitte’s Blacksmith Shop Bar, and the focus here is atmosphere plus early investigation. You get a brief window to investigate and explore one of the oldest neighborhoods in the United States, guided by someone licensed to lead the tour and who lives and works in New Orleans.
Even if you do not believe in the supernatural, this stop sets the tone. You are not just walking past a famous address. You are standing in a spot where stories swirl, and you are hearing the local versions of how the myths started and why they keep sticking.
The time is short, about 5 minutes. That is a good thing for a first stop. It keeps you from standing around too long while the rest of the tour loads up behind you. It also helps you warm up to the idea of using the equipment and staying alert.
Stop 2: The French Quarter, Where the Tour Gets Interactive

This is the main stretch, about 1 hour, and it is where the ghost hunting shifts from storytelling into hands-on investigation. You will visit multiple locations where paranormal activity is commonly discussed, and the guide connects each location to local history and documented sightings.
Here is what I would pay attention to during this part. The tour is designed to let you participate in the investigation, not just look around. They use a real EMF meter, and you are there to look, listen, and follow cues from your guide.
About the equipment: you are allowed to use paranormal equipment during the tour, but it is checked out and tracked. That means you should treat it like a borrowed camera strap. Do not toss it in your bag, and do not expect to wander off with it. The rules also state that equipment must be returned to staff before you leave the tour, and there is a fee if you lose, damage, or miss a piece. That is the sort of detail that matters because it keeps the experience fair and lets you participate without worrying the whole time.
One of the most compelling aspects tied to this part is the idea of photo results. Some people finish the walk, review their pictures, and end up surprised by what shows up later. Orbs and apparitions are commonly mentioned as appearing in photos taken during the tour. Is it guaranteed? No. The company’s own terms say you cannot expect a supernatural sighting on demand. But the design encourages you to capture images while the story energy is high.
Stop 3: Jackson Square and the Best Known Scare Stories

The last stop is Jackson Square, about 10 minutes, and it is presented as one of the most predictable ghost locations in New Orleans. The guide also ties it to major local events and lore, including references to a mass murder in New Orleans history and a haunted house.
This final segment works like a “closing argument.” By the time you reach Jackson Square, you have already walked the tight streets, learned the pattern of the stories, and gotten used to the equipment vibe. Now you stand in a more open public space, in a place people recognize instantly, and you hear the most pointed local ghost tales.
You also finish right in the French Quarter core, so you are not left stranded at some empty corner. You have the freedom to keep exploring after the tour without needing a complicated plan.
The EMF Meter, Ghost Detectors, and What to Make of It

This tour uses a ghost/paranormal detector and a real EMF meter, which is a big reason it feels different from a pure storytelling ghost walk. But you should interpret the results in a smart, grounded way.
EMF readings are the sort of thing that can shift due to normal electrical activity, phone signals, and lots of regular urban factors. The tour is still entertainment, and the terms are explicit that there is no guarantee of paranormal events. So instead of chasing certainty, use the meter like a game tool. Watch how readings change when your guide prompts you to stand in certain spots. Pay attention to what your guide says about why those locations are linked to sightings.
In other words, treat it as an interactive way to focus your senses. That is where the fun lives. Even if you never get a dramatic reading, the process keeps you engaged and stops the tour from turning into a standard lecture.
How Long It Takes, How Much Walking, and When to Go

Most tours run about 1 to 2 hours. The duration can stretch a bit because some bars on the route may be busy, and the guide has to keep the group moving. The walking pace is described as moderate. That is the right word for this kind of tour because you do not want it to be a marathon, but you do want real time on your feet.
When should you go? Pick a departure time that fits your energy. If you plan to do a lot of late-night partying afterward, choose a start time that does not wreck your next day. If you are visiting in hot weather, plan for long walk segments under sun or humid air. If you visit in cooler months, bring layers because this kind of nighttime walking can feel colder than daytime.
Also, remember there is no hotel pickup. You are navigating yourself through the city, then gathering at the gate courtyard. That makes timing a personal responsibility.
What to Bring for a Better Ghost Hunt Night

Since the tour encourages photos, bring a phone or camera you are comfortable using in low light. The rules say photos are encouraged, and audio or video recording devices are not allowed during the tour. So plan to take still pictures, not a full video documentary.
Bring comfortable shoes. New Orleans streets can be uneven and the tour runs on foot. If your shoes are cute but slick, switch to something with grip.
If you are the type who gets cold easily at night, consider a light jacket. The tour runs rain-or-shine in general terms, but the company also says it needs good weather, and if the experience is canceled due to poor weather you will get a different date or a full refund.
Alcohol, Group Pace, and Staying on Schedule
You can buy drinks along the route. The terms also say that tour ticket holders are allowed to drink alcoholic beverages during the tours, but the operator can refuse service to passengers who are extremely intoxicated. That is a safety thing, and it also protects the group experience. This is not a free-for-all pub crawl. The tour needs attention and timing to work.
Another rule that matters: you do not walk off the group to take photos. The guide has to stay on schedule, and guests are expected to remain with their group. That means you should build your photo-taking habits around quick stops when the guide pauses. If you want to do long photo sessions, do that after the tour when you have freedom again.
Cancellations: What the Rules Say Versus What You Should Do
Here is my practical take. Even when a tour is planned well, New Orleans weather and minimum group size can affect whether a tour runs. The tour terms also describe situations where the company may delay or reschedule tours due to local conditions.
Some online feedback includes complaints about cancellations and refund timing. I cannot verify how every case was handled from the details provided, but I can tell you what you should do to protect yourself: double-check your contact info, then watch for text and email updates. If you book far in advance, it is still worth keeping your phone ready the night before and the day of the tour.
Also, arrive early enough to check in. Late arrivals are not refunded because the tour starts at the scheduled time and the guide moves on.
Is This Tour Worth Booking for Your New Orleans Trip?
If your goal is a quick, spooky, interactive evening in the French Quarter, this can be a good match. You get multiple stops, not just one location, and you use equipment like an EMF meter rather than only listening. For $35, the value comes from the blend of famous places, guided storytelling, and the investigation activity that keeps it from feeling passive.
I would skip it if you need guarantees. The tour is entertainment, and the terms are clear about there being no promise you will see a ghost or supernatural figure. If you want a certain outcome, you are better off planning a different kind of experience that is not dependent on the mood of the night.
If you do book, go in with the right mindset. Plan for a lively walk, bring a phone for still photos, and treat the investigation like a game you play with your guide. That is where the best memories come from.
Should You Book This New Orleans Ghost Adventure?
Book it if you want a short New Orleans night activity with hands-on ghost hunting energy, guided stops at Lafitte’s and Jackson Square, and a format that still leaves you time to continue exploring afterward.
Pass or reconsider if you are late-prone, dislike walking on uneven sidewalks, or expect guaranteed paranormal encounters. This is a fun guided adventure, not a certainty machine. With that mindset, it is easy to see why people say it can be a lot of fun.
FAQ
Where does the tour meet?
You meet on the sidewalk at the gate of the courtyard attached to Lafittes Blacksmith Shop Bar at 941 Bourbon St, New Orleans, LA 70116.
Where does the tour end?
The tour concludes in the heart of the French Quarter at Jackson Square, New Orleans, LA 70116.
How long is the New Orleans Ghost Adventure?
Tours last approximately 1 to 2 hours.
What is included in the ticket price?
The ticket includes a professional guide, a local guide, and an approximately 2-hour walking tour.
Is hotel pickup included?
No. Hotel pickup and drop-off are not included.
Is the tour offered in English?
Yes, it is offered in English.
Can I take photos during the tour?
Yes. Photos are encouraged. Audio or video recording devices are not allowed during the tour.
Is paranormal equipment provided or available?
You can use paranormal equipment during the tour, but it must be checked out at the beginning and returned to staff before you leave. There is a fee if equipment is lost, damaged, or missing.
Will I definitely see paranormal activity?
No. There is no guarantee you will encounter paranormal activity or see a supernatural being.
Is the tour kid-friendly?
Children under 18 are not admitted without a parent or guardian unless authorized by one of the tour guides.
What if the tour is canceled?
Free cancellation is available up to 24 hours in advance for a full refund. If canceled due to poor weather or minimum traveler requirements, you are offered a different date or a full refund.
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