New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour

REVIEW · NEW ORLEANS GHOST TOURS

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour

3.5 · 23 reviews 1 to 2 hours (approx.) From $35 Operated by New Orleans Drunk History Tours • Show Me New Orleans Tours · Bookable on Viator
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Voodoo legends and bar talk, all in one walk. This New Orleans Drunk History tour mixes Vieux Carre landmarks with spooky stories, and it throws in hands-on time with an EMF meter as you go.

I like that the route is built for walking, so you get that street-level feel of the French Quarter instead of staring at a bus window. And I also like how the guide blends local history with the wild stuff, like Marie Laveau lore and stories around the Louisiana Purchase. The one drawback to keep in mind, though, is that the paranormal angle is not guaranteed, and busy bar stops can shift the timing.

The price is $35, and you are mostly paying for a local guide, a fun group vibe, and the chance to see key spots while the stories keep moving. If you are hoping for a guaranteed ghost sighting, plan differently. If you show up ready to walk, laugh, and take the legends as entertainment with historical context, it is easy to have a good time.

Key things I’d circle before you go

  • EMF meter access during the tour, with a clear “no guarantees” mindset
  • A guided walking route through the Vieux Carre and French Quarter
  • Stop highlights include Jackson Square and sites tied to major local history
  • Stories about Marie Laveau and voodoo ceremonies, presented as history plus legend
  • A party-style format that works best if you like bars and banter
  • Group size can be large, with a reported maximum of 99 travelers

A $35 Night Out: When This Tour Feels Like Good Value

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - A $35 Night Out: When This Tour Feels Like Good Value
At $35 per person for a 1 to 2 hour walking tour, the math is pretty simple: you are buying a guide, a structured route, and a lively atmosphere. Drinks are not included, so your total night cost will depend on how many drinks you choose to buy.

What makes the value feel better than a lot of “spooky” tours is that you also get classic New Orleans stopping points. You are not just wandering around for vibes. You are walking to places tied to real history, then layering in voodoo, ghost lore, and vampire stories.

If you want a night that is part history, part people-watching, and part “okay, tell me more” conversation, this is a strong match. If you want a quiet, museum-style experience, the bar-friendly party energy may not be your thing.

More New Orleans ghost tours after the lamps come on

Where to Meet: Lafittes Blacksmith Shop Courtyard Gate

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Where to Meet: Lafittes Blacksmith Shop Courtyard Gate
Your start point matters here. The meeting location is on Bourbon Street, at 941 Bourbon St, at the gate of the courtyard attached to Lafittes Blacksmith Shop Bar. Tours do not meet inside the bar.

Arrive a few minutes early and look for the guide at the courtyard gate. The operator also uses time-stamped photos at the start, so being on time is not just polite, it helps you avoid confusion. Also note that guides cannot linger after departure time, even if you are only a couple minutes late.

One practical tip: keep your phone charged. The tour can send updates by text and email if delays or changes happen, and you do not want to be the person standing on Bourbon Street guessing.

The Walking Format: How Long It Really Takes and How Fast You Go

Expect a moderate walking pace. The total experience is listed as 1 to 2 hours, and the timing can stretch when bars are busy, because the group may wait. You should also plan for uneven, older streets. Comfortable shoes are not optional here.

The tour is a group experience, with a maximum reported size of 99 travelers. That can be totally fine, but it also means you may have moments where you feel a bit “in the crowd,” especially at stop points.

If you like structure, this helps you. You get stops, stories, and momentum. If you hate crowds or long lines in bars, bring a backup plan for your pacing, and stay patient if the group needs to wait.

Stop One in the Vieux Carre: Louisiana Purchase Sites, St Louis Cathedral, and Voodoo Lore

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Stop One in the Vieux Carre: Louisiana Purchase Sites, St Louis Cathedral, and Voodoo Lore
Stop one is the heart of the “history plus paranormal storytelling” combo. You start by following the guide through the magical streets of the Vieux Carre, then moving through landmark areas tied to major moments in New Orleans history.

A standout promise for this stop is a visit to the exact location where the Louisiana Purchase was signed in 1803. You also stop around Jackson Square area, including the famous St Louis Cathedral. That mix is smart. It gives you a real geographic anchor before the tour goes full legend-mode.

Then the spooky content kicks in. You get stories about the practice of voodoo in New Orleans, including the Voodoo Queen Marie Laveau. The tour also points to properties that were given to her as payment for her magic, plus locations where voodoo ceremonies were held.

The haunted and vampire stories are part of the same package too, including mentions of the most haunted house in the city and places where vampire sightings were said to be documented.

Two things I like about this stop:

  • It ties spooky storytelling to specific places, so it feels grounded instead of random.
  • It keeps the guide’s narration moving, so you are not standing around waiting for the “scary bit” to start.

One consideration: you are moving through busy tourist zones, and the pace can feel brisk if you stop to take lots of photos. If you want pictures, try to do it in quick bursts, and stay with the group.

EMF Meter Reality Check: What You Can Expect From the Paranormal Equipment

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - EMF Meter Reality Check: What You Can Expect From the Paranormal Equipment
This tour includes access to an EMF meter, described as a ghost and paranormal detector. The key word is access, not certainty. The operator is clear that there is no guarantee you will encounter paranormal activity.

If you request the paranormal equipment, you will check it out and it is tracked via GPS, and you will need to provide details like your name and contact info. The equipment fee is $250 for any lost, damaged, or missing item. You also have to return the equipment before you leave the tour.

So here is my practical take. Use the EMF moment like you would use a tool at a fun science demo. You are there to play, listen, and compare impressions. If it spikes, cool. If it stays quiet, you still get the history, the walking, and the story flavor that you paid for.

Also, keep your expectations aligned with “entertainment.” The tour notes that non-human supernatural experiences are not promised. That is important, because it shapes the whole tone.

Stop Two in the French Quarter: 200 Bars Energy, With a Party-Walk Pace

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Stop Two in the French Quarter: 200 Bars Energy, With a Party-Walk Pace
French Quarter stop two is built for bar culture. The neighborhood is home to over 200 bars, and this tour aims to show you some of the friendliest and most historic spots. You are not just hearing about places, you are walking past them and getting the guide’s commentary.

The format is also flexible. If you do not want to go fully into a bar, there are to-go options and windows along the route. That matters because bar interiors can be crowded, noisy, and sometimes a little chaotic in prime nightlife hours.

This is where the tour really leans into the drunk history vibe. The guide reframes events and locations, mixing the serious and the absurd. It works best if you are okay being a bit silly, asking questions, and going with the flow.

One practical caution: drinks are not included, so if you want alcohol, budget for it. The tour allows participants to drink alcoholic beverages, but the operator reserves the right to refuse service to anyone extremely intoxicated. That is for safety, not vibe control.

If you are traveling with friends and you want a shared story night, this stop is usually where people start bonding.

Stop Three at Jackson Square: The Night’s Final Anchor Point

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Stop Three at Jackson Square: The Night’s Final Anchor Point
The tour concludes in Jackson Square, described as the heart of the French Quarter. This is a smart closing spot because it is a visible landmark area, easy to navigate afterward, and it gives your night a clear end point.

If you want to keep the momentum going after the tour, Jackson Square is where you can naturally transition into dinner or a second activity. If you do not want to extend the night, you are at a major hub where it is easier to orient yourself.

The short finale also means you do not end the tour in the middle of a maze of side streets. You end on a recognizable stage.

The Guides Matter: Why Cody’s Style Shows Up in Good Nights

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - The Guides Matter: Why Cody’s Style Shows Up in Good Nights
The success of this tour often comes down to how the guide tells the story and keeps the group together. In the positive experiences, the names Cody and Coty show up a lot, and the common theme is engagement plus patience.

For example, one highlight is a guide being helpful when someone had an Uber drop-off mistake. They stayed in contact and waited for the group to find the right spot. That is the difference between a fun night and a frustrating one on Bourbon Street.

You should also expect that the guide shares advice on what to see next. Even if the paranormal theme is your main hook, the guide’s city tips can be the practical payoff.

Who Should Book, and Who Might Want a Different Kind of Night

This tour is a good match if you:

  • Love walking tours and want street-level context
  • Like spooky stories with real landmarks and historical framing
  • Want a playful group vibe, not a quiet lecture
  • Are open to the idea that paranormal equipment is for fun, not certainty

It might be a weaker fit if you:

  • Want a guaranteed ghost sighting (the tour explicitly does not promise that)
  • Hate bar crowds or do not enjoy nightlife energy
  • Need very predictable timing with zero waiting
  • Get anxious when groups are large, with up to 99 travelers

It is also worth flagging age realities. Children under 18 are not admitted without a parent or guardian unless authorized, and not all bars allow children. Service animals are allowed, and the tour is near public transportation, which helps if you are not driving.

Important Risk to Know: Timing Mix-Ups and No-Show Complaints

I want to be straightforward about the biggest downside signal in the information you provided. The overall rating is 3.6 out of 5 across 23 entries, and there are multiple complaints about cancellations or guide no-shows, including situations where people arrived and did not find a guide at the meeting point.

That does not mean every tour is like that, but it does mean you should protect yourself. Here is what I would do before you book or right after you do:

  • Make sure you can receive texts and email on your phone.
  • Confirm you know the exact meeting gate location at 941 Bourbon St, courtyard gate attached to Lafittes Blacksmith Shop.
  • Build in buffer time if you have a later dinner plan, since bar waits can shift timing.

If you can be flexible and you like a lively group walk, you are likely to enjoy it. If you are traveling on a strict schedule, I would keep an alternate plan.

Should You Book the New Orleans Drunk Voodoo Tour?

Book it if you want a night that combines French Quarter energy with landmark history, plus a playful paranormal twist using an EMF meter. At $35, it is a solid deal if you treat the spooky angle as entertainment and you enjoy the social vibe of a group walking tour.

Skip it, or at least reconsider, if you need certainty. The tour does not guarantee paranormal activity, timing can shift with bar crowds, and there are enough reports of cancellations and missing guides that I would not bet your whole night on it without a backup plan.

If you do book, show up early, stay close to the group, and ask your guide for extra local recommendations while you have them.

FAQ

How long is the New Orleans Drunk Voodoo, Mystery, Paranormal, Supernatural and History Tour?

The tour lasts about 1 to 2 hours.

Where do I meet the tour guide?

Meet on the sidewalk at the gate of the courtyard attached to Lafittes Blacksmith Shop Bar at 941 Bourbon St, New Orleans, LA 70116. Tours do not meet inside the bar.

What is included with the ticket price?

The ticket includes a local guide and a group walking tour.

Are drinks included in the price?

No. Drinks are available to purchase along the route, and they are not included.

Is the EMF meter or paranormal equipment included, and what is the cost if I lose it?

A real EMF meter is used during the tour. Paranormal equipment can be used during the tour if you check it out, and a fee of $250 is charged for any piece of lost, damaged, or missing equipment.

Can I take photos or record video/audio during the tour?

Photos are encouraged. Audio or video recording devices are not allowed during the tour.

Are kids allowed on this tour?

Children under 18 are not admitted without a parent or guardian unless authorized by a tour guide. Also, not all bars allow children inside.

What is the policy on drinking alcohol during the tour?

Tour ticket holders are allowed to drink alcoholic beverages during the tour, but the operator may refuse service to anyone extremely intoxicated for safety.

What happens if the tour is canceled due to weather or not enough travelers?

The cancellation policy says it requires good weather, and if it is canceled due to poor weather you will be offered a different date or a full refund. It also requires a minimum number of travelers, and if it is canceled for that reason you will be offered an alternative or a full refund.